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May 09, 2025
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ART 3625 - Technical Animation and Rigging (3 Credit Hours)
Technical animation is the art of using simulations and character rigs to create compelling and accurate motion. Students will create character rigging systems that include bones, skinning, and controls. Students will also explore simulation techniques, including particles, cloth, dynamics, and fur.
Lecture Hours: 3
Grade Mode: Normal, Audit Prerequisites: ART3615 >= C Repeat Status: No Schedule Type: Lecture/Supervised Lab/Clinic Fee Detail Code Description Studio Art Class Fee Fee Amount 100 Fee Type FLAT
Click here for the Schedule of Classes.
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